Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
28 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
28 |
Failed to qualify for Performer (Entertainer). |
3 |
28 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Continued as Drifter (Wanderer). |
4 |
35 |
Attacked by enemies and injured. |
4 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
35 |
Gain Enemy if Rowland Fleming don't already have one. |
4 |
36 |
Forced to continue current assignment. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
39 |
Suffer from a life-threatening illness. |
6 |
39 |
Died at age 39 |