Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
Cheated in some fashion, advancing Ruth Beale's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
27 |
A disaster leaves several injured, and others blame Ruth Beale, forcing Ruth Beale to leave Ruth Beale's career. Gain a Rival. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Ruth Beale's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Survived a risky adventure but gained nothing. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |