Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Broker). |
2 |
26 |
Make an unexpected connection outside Salvador McGhee's normal circles. Gain a Contact. |
3 |
29 |
Voluntarily left Broker |
3 |
29 |
Became a Rogue (Thief). |
3 |
32 |
Betrayed by a friend. One of Salvador McGhee's Contacts or Allies betrays Salvador McGhee, ending Salvador McGhee's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
A sudden war destroys Salvador McGhee's trade routes and contacts, forcing Salvador McGhee to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
37 |
Salvador McGhee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Scout (Surveyor). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |