Sampson Purcell  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 43 M 3 (-1) 3 (-1) 4 (-1) 6 (0) 7 (0) 3 (-1)334673
Corns on feet, Trembling hands, Impulsive
 
Skills
Deception 0
Drive (Track) 1
Drive (Walker) 1
Language 0
Persuade 0
Profession (Sports) 0
Recon 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Merchant Merchant Marine Crewman01
Drifter Barbarian 02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 22 Continued as Drifter (Wanderer).
3 26 Continued as Drifter (Wanderer).
3 28 Suffer from a life-threatening illness.
4 28 Failed to qualify for Cavalry (Army).
4 28 Continued as Drifter (Wanderer).
4 29 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 29 Failed to qualify for Worker (Citizen).
5 29 Submitted to the draft.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
6 33 Voluntarily left Merchant Marine
6 33 Failed to qualify for Flight (Navy).
6 33 Switched to Drifter (Barbarian).
7 37 Continued as Drifter (Barbarian).
7 41 Betrayed by a friend. One of Sampson Purcell's Contacts or Allies betrays Sampson Purcell, ending Sampson Purcell's career. That Contact or Ally becomes a Rival or Enemy.
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