Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Sanford Schmidt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sanford Schmidt fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Sanford Schmidt botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Sanford Schmidt's ship is damaged, and Sanford Schmidt have to hitch-hike Sanford Schmidt's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Established a network of contacts. Gain 1 contacts. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
34 |
Sanford Schmidt learn something Sanford Schmidt should not have – a corporate secret, a political scandal – which Sanford Schmidt can profit from illegally. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Severely injured. Owe 12,500 for medical bills. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |