Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Se-wa-Wawe's ship or starport is destroyed by criminals. Gain them as an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Se-wa-Wawe out of business. |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
Se-wa-Wawe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Se-wa-Wawe fail to help. Gain an Enemy. |
5 |
32 |
Psychologically damaged by Se-wa-Wawe's time in the scouts. |
6 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Serve as the courier for an important message from the Imperium. |
6 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |