Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Attempt at commissioned failed. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Selmer Anderson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Flight) with previous rank. |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Flight). |
5 |
33 |
Severely injured. Fully recovered. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Moved to a new world. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |