Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Failed to qualify for Army Academy (Military Academy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Attempt at commissioned failed. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
Vessel participates in a diplomatic mission. |
3 |
24 |
Gain a contact. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Vessel participates in a notable military engagement. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
36 |
Failed to qualify for Corporate Agent (Agent). |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
39 |
Survived a risky adventure but gained nothing. |