Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Seth Castro's scout ship is one of the first on the scene to rescue the survivors of a disaster but Seth Castro fail to help. Gain an Enemy. |
1 |
21 |
Seth Castro inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
When dealing with an alien race, Seth Castro botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Seth Castro's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
During a battle, defeat or victory depends on Seth Castro's actions. Seth Castro actions lead to an honorabe discharge. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
37 |
Seth Castro's business expands, Seth Castro's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Seth Castro is rewarded for Seth Castro's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |