Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Shelby Powall have no idea what happened to Shelby Powall – they found Shelby Powall's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Betrayed by a friend. One of Shelby Powall's Contacts or Allies betrays Shelby Powall, ending Shelby Powall's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
22 |
A good deal ensures Shelby Powall is living the high life for a few years. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Shelby Powall's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
31 |
Drafted into Law Enforcement |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
37 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
Someone more charismatic but less devout than Shelby Powall has become Shelby Powall's superior. |