Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Sid Ortiz foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Sid Ortiz is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Citizen (Worker). |
3 |
24 |
Sid Ortiz learn something Sid Ortiz should not have – a corporate secret, a political scandal – which Sid Ortiz can profit from illegally. |
3 |
24 |
Gain a criminal contact. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
30 |
Sid Ortiz rise to a position of power in Sid Ortiz's colony or corporation. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Sid Ortiz befriend a superior in the corporation or the colony. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
Sid Ortiz is rewarded for Sid Ortiz's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |