Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Sid Peters is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Display heroism in battle. |
3 |
30 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Unit is slaughtered in a disastrous battle, for which Sid Peters blame Sid Peters's commander. Gain commander as Enemy. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Sid Peters secretly provide religious rites for a dying leader or noble, although they do not share Sid Peters's faith. Gain an Ally in the family and a Rival who disagrees with Sid Peters's choice. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |