Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Merchant (Free Trader). |
2 |
27 |
A series of bad deals and decisions force Son Ahern into bankruptcy. Son Ahern salvages what Son Ahern can. |
3 |
27 |
Failed to qualify for Artist (Entertainer). |
3 |
27 |
Submitted to the draft. |
3 |
27 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Advanced training in a specialist field. |
3 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
31 |
Continued as Navy (Flight). |
4 |
35 |
During a battle, defeat or victory depends on Son Ahern's actions. The ship suffers severe damage and Son Ahern is blamed for the disaster. Son Ahern is court - martialled and discharged. |
5 |
35 |
Failed to qualify for Enforcer (Rogue). |
5 |
35 |
Became a Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Gain Enemy if Son Ahern don't already have one. |
6 |
39 |
Continued as Drifter (Wanderer). |
6 |
43 |
Attacked by enemies that Son Ahern easily defeat. |
6 |
43 |
Gain Enemy if Son Ahern don't already have one. |