Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Sterling Weakman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sterling Weakman fail to help. Gain an Enemy. |
1 |
20 |
Sterling Weakman's ship is damaged, and Sterling Weakman have to hitch-hike Sterling Weakman's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Moved to a new world. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |