Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Voluntarily left Intelligence |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
32 |
Involved in a gambling ring. |
5 |
35 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |