Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Thad Stanley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Severely injured. Owe 15,000 for medical bills. |
6 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Noble (Dilettante). |
7 |
43 |
An assassin attempts to end Thad Stanley's life. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |