Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
A job goes wrong, forcing Timothy Steward to flee off-planet. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Timothy Steward have been following false teachings! |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
37 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Timothy Steward's Contacts or Allies betrays Timothy Steward, ending Timothy Steward's career. That Contact or Ally becomes a Rival or Enemy. |