Tony Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 43 M 8 (0) 2 (-2) 1 (-2) 8 (0) 8 (0) 5 (-1)821885
Sincere, Scary
 
Skills
Astrogation 0
Deception 0
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 0
Gunner 0
Mechanic 1
Melee 0
Pilot (Capital Ships) 1
Profession (Worker) 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Navy Line/Crew Crewman01
Navy Engineer/Gunner Able Spacehand13
Drifter Wanderer 01
Drifter Scavenger 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Melton Hooligan Contact 1 0 1 3 Urunishani (M/25)
Ludwig Payne Contact 2 0 1 1 Tezcat (M/17)
Arizona Burton Contact 2 2 3 4 Cassilldan (F/29)
Cary Russell Contact 2 1 1 3 Tezcat (M/15)
Anita King Enemy 1 1 0 0 Tezcat (F/22)
Forgiveness.
Annie Jimenez Enemy 0 1 5 1 Tezcat (F/44)
Elliott Hunt Enemy 6 6 0 5 Swanfeh (M/18)
Very bad falling out.
Elliott Hunt was ruined by misfortune caused by the character.
reconciliation.
Tony Taylor Enemy 0 2 1 3 Tezcat (M/29)
Butler Roan Contact 0 0 0 1 Tezcat (M/24)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Tony Clark's ship is damaged, and Tony Clark have to hitch-hike Tony Clark's way back across the stars to the nearest scout base.
1 19 Gain 4 Contacts. Gain 3 Enemies.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 22 Injured. Fully recovered. Owe 1,250 for medical bills.
3 22 Failed to qualify for Merchant Marine (Merchant).
3 22 Submitted to the draft.
3 22 Switched to Navy (Engineer/Gunner) with previous rank.
3 26 Tony Clark foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
4 26 Continued as Navy (Engineer/Gunner).
4 28 Vessel participates in a diplomatic mission.
4 28 Gain a contact.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Line/Crew (Navy).
5 30 Continued as Navy (Engineer/Gunner).
5 33 Injured. Fully recovered.
6 33 Failed to qualify for Worker (Citizen).
6 33 Became a Drifter (Wanderer).
6 36 Tony Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Failed to qualify for Free Trader (Merchant).
7 36 Switched to Drifter (Scavenger).
7 39 Tony Clark do not know what happened to Tony Clark. There is a gap in Tony Clark's memory.
8 39 Failed to qualify for Academic (Shaper Priest).
8 39 Switched to Drifter (Barbarian).
8 40 Tony Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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