Agent Tracy Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 43 M 10 (1) 6 (0) 2 (-2) 10 (1) 9 (1) 9 (1)A62A99
Tireless
 
Skills
Broker 2
Deception 1
Diplomat 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Gun Combat 0
Melee 0
Persuade 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 24
Agent Corporate Agent Agent12
 
Name Type Affinity Enmity Power Influence Species
Antone Vabsley Ally 2 0 0 5 Tezcat (M/82)
Ara Barbary Rival 1 1 1 6 Darmine (F/55)
Donnie Carnall Enemy 1 2 0 1 Luriani (F/24)
Forgiveness.
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Merchant (Broker).
4 32 Imperial trade restrictions force Tracy Fleming out of business.
5 32 Became a Agent (Corporate Agent).
5 35 Nearly killed. Owe 6,250 for medical bills.
5 36 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 36 Continued as Agent (Corporate Agent).
6 38 Go undercover to investigate an enemy.
6 38 Tracy Fleming's business expands, Tracy Fleming's corporation grows, or the colony thrives.
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