Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Truman Reid's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A good deal ensures Truman Reid is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
Truman Reid's ship is ambushed by enemy vessels. Truman Reid successfully ran to the jump point. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
42 |
Truman Reid spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Severely injured. Owe 20,000 for medical bills. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |