Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Tuerrsae Gnongduedhughz foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Gained a contact. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Abuse Tuerrsae Gnongduedhughz's position for profit. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Commanding officer takes an interest in Tuerrsae Gnongduedhughz's career. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
41 |
During a battle, defeat or victory depends on Tuerrsae Gnongduedhughz's actions. Tuerrsae Gnongduedhughz actions lead to an honorabe discharge. |