Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Vernie Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Opponents of Vernie Gray's belief system ambush Vernie Gray. |
2 |
25 |
Severely injured. Owe 25,000 for medical bills. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
27 |
Vernie Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Vernie Gray's Contacts or Allies betrays Vernie Gray, ending Vernie Gray's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
Win a prestigious prize for Vernie Gray's work. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Caught cheating in some fashion, advancing Vernie Gray's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
40 |
A disaster leaves several injured, and others blame Vernie Gray, forcing Vernie Gray to leave Vernie Gray's career. Gain a Rival. |
7 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Gain an Enemy |