Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Wa-we-a-Abasab Abwatpe's ship is damaged, and Wa-we-a-Abasab Abwatpe have to hitch-hike Wa-we-a-Abasab Abwatpe's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
22 |
Failed to qualify for Flight (Navy). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Wa-we-a-Abasab Abwatpe's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |