Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Rewarded for a successful mission. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
28 |
Became a Scout (Explorer). |
5 |
32 |
Wap A-oth Peab's ship is damaged, and Wap A-oth Peab have to hitch-hike Wap A-oth Peab's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Wap A-oth Peab's Contacts or Allies betrays Wap A-oth Peab, ending Wap A-oth Peab's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Switched to Citizen (Corporate). |
7 |
37 |
Wap A-oth Peab's business expands, Wap A-oth Peab's corporation grows, or the colony thrives. |
7 |
40 |
Promoted to Citizen (Corporate) rank 1. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |