Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Journalist (Entertainer). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
29 |
Gained a contact. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
39 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
A good deal ensures Wendell Gilbert is living the high life for a few years. |