Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Abuse Wesley Pearson's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Good fortune |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Voluntarily left Wanderer |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Wesley Pearson's trade routes and contacts, forcing Wesley Pearson to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
39 |
Befriended by a senior agent. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |