Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Willam Willis left the community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Willam Willis's work ends up coming home with Willam Willis, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Arrested and charged. |
6 |
40 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |