Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Willis Fawns is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Willis Fawns's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Willis Fawns come into conflict with a splinter group Willis Fawns's own religion which maintains Willis Fawns's version is the wrong one. Gain 2 Rivals. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Opponents of Willis Fawns's belief system ambush Willis Fawns. |
5 |
31 |
Severely injured. Owe 5,000 for medical bills. |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
33 |
Contact with Government. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Willis Fawns retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |