Willis Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 43 M 5 (-1) 10 (1) 10 (1) 4 (-1) 7 (0) 2 (-2)5AA472
Sluggish
 
Skills
Animals 0
Astrogation 0
Drive 0
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Sports/Motorsports) 1
Science (Physical Sciences) 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 15
Scout Explorer 01
Drifter Wanderer 11
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Attacked by enemies and injured.
1 21 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
1 21 Gain Enemy if Willis Staff don't already have one.
2 22 Continued as Drifter (Scavenger).
2 24 Contact with Government.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Attacked by enemies that Willis Staff easily defeat.
3 30 Gain Enemy if Willis Staff don't already have one.
4 30 Continued as Drifter (Scavenger).
5 34 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Willis Staff's Contacts or Allies betrays Willis Staff, ending Willis Staff's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Failed to qualify for Marine Support (Marine).
6 35 Submitted to the draft.
6 35 Became a Scout (Explorer).
6 39 Psychologically damaged by Willis Staff's time in the scouts.
7 39 Failed to qualify for Cavalry (Army).
7 39 Switched to Drifter (Wanderer).
7 43 Attempted a risky adventure and was injured.
7 43 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 43 Promoted to Drifter (Wanderer) rank 1.
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