Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Severely injured. Owe 15,000 for medical bills. |
1 |
19 |
Gain Enemy if Wilmer Wade don't already have one. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Wilmer Wade's work ends up coming home with Wilmer Wade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
27 |
Wilmer Wade reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Wilmer Wade sponge off Wilmer Wade's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
6 |
30 |
Continued as Noble (Dilettante). |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Promoted to Noble (Dilettante) rank 1. |
7 |
34 |
Continued as Noble (Dilettante). |
7 |
36 |
Join a successful conspiracy of nobles. |
7 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
8 |
38 |
Continued as Noble (Dilettante). |
8 |
39 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
42 |
Promoted to Noble (Dilettante) rank 3. |