Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Severely injured. Owe 25,000 for medical bills. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Advanced training in a specialist field. |