Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Worth Dabs come into conflict with a splinter group Worth Dabs's own religion which maintains Worth Dabs's version is the wrong one. Gain 3 Rivals. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
25 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Worth Dabs retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Opponents of Worth Dabs's belief system ambush Worth Dabs. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Worth Dabs do not know what happened to Worth Dabs. There is a gap in Worth Dabs's memory. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
37 |
A series of bad deals and decisions force Worth Dabs into bankruptcy. Worth Dabs salvages what Worth Dabs can. |
8 |
37 |
Returned to Believer (Missionary/Humanitarian). |
8 |
40 |
Worth Dabs faith is shaken. |