Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Enforcer). |
2 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
35 |
Crime pays off. Gain victim as Enemy. |
4 |
35 |
Continued as Rogue (Pirate). |
4 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
39 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
39 |
Attempted to change assignments. |
5 |
39 |
Switched to Rogue (Thief) with previous rank. |
5 |
40 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |