Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
A mission goes disastrously wrong due to Zachary Dendy's commander’s error or incompetence, but Zachary Dendy survive. |
1 |
19 |
Report commander and gain an Enemy. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
Assigned to an assault on an enemy fortress. |
2 |
26 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
A mission goes wrong; Zachary Dendy and several others are captured and mistreated by the enemy. Gain Zachary Dendy's jailer as an Enemy. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Zachary Dendy's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Gain Enemy if Zachary Dendy don't already have one. |
7 |
39 |
Voluntarily left Barbarian |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Made lifelong friends. Gain 1 Allies. |
7 |
43 |
Graduated. |