Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Zeb Brooks is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Zeb Brooks's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Zeb Brooks's ship is damaged, and Zeb Brooks have to hitch-hike Zeb Brooks's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
31 |
Became a Merchant (Broker). |
5 |
34 |
A good deal ensures Zeb Brooks is living the high life for a few years. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
36 |
A series of bad deals and decisions force Zeb Brooks into bankruptcy. Zeb Brooks salvages what Zeb Brooks can. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
38 |
Zeb Brooks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Zeb Brooks secretly provide religious rites for a dying leader or noble, although they do not share Zeb Brooks's faith. Gain an Ally in the family and a Rival who disagrees with Zeb Brooks's choice. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |