Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Abner Nevil gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Abner Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Abner Nevil botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Scarred. Owe 5,000 for medical bills. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Abner Nevil's ship is damaged, and Abner Nevil have to hitch-hike Abner Nevil's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 3 Contacts. Gain 3 Enemies. |