Retired Project Coordinator Addie Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 44 M 6 (0) 1 (-2) 1 (-2) 8 (0) 4 (-1) 7 (0)611847
Unbending
 
Skills
Admin 3
Carouse 0
Diplomat 0
Electronics 0
Jack-of-All-Trades 2
Leadership 2
Melee (Blade) 1
Persuade 3
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Coordinator46
Drifter Barbarian 02
Merchant Merchant Marine Crewman01
Merchant Free Trader 01
 
Name Type Affinity Enmity Power Influence Species
Lavina West Enemy 0 1 0 3 Swanfeh (F/41)
Minna Enright Ally 4 0 4 1 Lancian (F/38)
Minna Enright is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Addie Hall is sent to a new community or parish to preach The Word among the poor.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Addie Hall is chosen to represent Addie Hall's faith in a vid show or other highly public forum.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Addie Hall accepted an offer of inducements to betray Addie Hall's faith. Gain 250,000 in cash.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
4 30 Became a Drifter (Barbarian).
4 31 Betrayed by a friend. One of Addie Hall's Contacts or Allies betrays Addie Hall, ending Addie Hall's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Severely injured. Owe 10,000 for medical bills.
6 32 Returned to Believer (Missionary/Humanitarian).
6 33 Addie Hall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 33 Failed to qualify for Engineer/Gunner (Navy).
7 33 Returned to Drifter (Barbarian).
7 35 Addie Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 35 Switched to Merchant (Free Trader).
8 36 Imperial trade restrictions force Addie Hall out of business.
9 36 Returned to Believer (Missionary/Humanitarian).
9 38 Gained a contact.
9 40 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
10 40 Continued as Believer (Missionary/Humanitarian).
10 41 Addie Hall is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 44 Forced to muster out.
11 44 Aging Crisis. Owe 50,000 for medical bills.
11 44 Retired at age 44.
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