Senior Crewman Addie McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 44 M 9 (1) 4 (-1) 4 (-1) 7 (0) 9 (1) 9 (1)944799
Narrow-Minded, Modern, Haggard
 
Skills
Astrogation 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Language 0
Mechanic 1
Medic 0
Pilot 0
Recon 1
Science (Space Sciences) 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 01
Drifter Scavenger 12
Drifter Barbarian 01
Scout Surveyor 02
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Angelo Sutton Enemy 0 2 4 1 Ronnin (M/35)
Bud Gardiner Contact 2 1 1 0 Ronnin (M/60)
Bud Gardiner belongs to an unusual cultural or religious group.
Becky Hogan Contact 1 1 1 2 Ronnin (F/23)
Ii Khama Contact 1 1 1 2 Vilani, Imperium (F/51)
Spurgeon Whitlock Enemy 0 6 0 1 Ronnin (M/12)
Spurgeon Whitlock was ruined by misfortune caused by the character.
Exie Green Rival 0 2 2 1 Answerin (F/42)
Relationship becomes more moderate. Enemy becomes a rival.
Alma Fullmore Ally 2 0 1 3 Iltharan (F/24)
Clay Montgomery Contact 2 1 0 0 Yilean (M/17)
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Win a prestigious prize for Addie McDermot's work.
2 22 Voluntarily left Physician
2 22 Failed to qualify for Enforcer (Rogue).
2 22 Became a Drifter (Scavenger).
2 25 Find Ancient Technology.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 27 Addie McDermot do not know what happened to Addie McDermot. There is a gap in Addie McDermot's memory.
4 27 Failed to qualify for Physician (Scholar).
4 27 Switched to Drifter (Barbarian).
4 30 Addie McDermot do not know what happened to Addie McDermot. There is a gap in Addie McDermot's memory.
5 30 Became a Scout (Surveyor).
5 32 Addie McDermot's scout ship is one of the first on the scene to rescue the survivors of a disaster but Addie McDermot fail to help. Gain an Enemy.
5 32 Addie McDermot's ship is damaged, and Addie McDermot have to hitch-hike Addie McDermot's way back across the stars to the nearest scout base.
5 32 Gain 3 Contacts. Gain 2 Enemies.
6 34 Attempted to change assignments.
6 34 Failed to qualify for Courier (Scout).
6 34 Continued as Scout (Surveyor).
6 35 When dealing with an alien race, Addie McDermot have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 38 Forced to muster out.
7 38 Failed to qualify for Free Trader (Merchant).
7 38 Submitted to the draft.
7 38 Became a Merchant (Merchant Marine) with the new title Crewman.
7 40 Make an unexpected connection outside Addie McDermot's normal circles. Gain a Contact.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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