Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Ai'okh's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Ai'okh's Grandfather barely managed to hold onto Ai'okh's landhold. |
0 |
0 |
Ai'okh's ancestral territory is 2. |
0 |
0 |
Ai'okh is the second son. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Outcast (Trader). |
1 |
17 |
Lost eye or limb. |
2 |
18 |
Continued as Outcast (Trader). |
2 |
19 |
Joined a wanderer ship. |
3 |
22 |
Continued as Outcast (Trader). |
3 |
25 |
Offered a chance at redemption, but owes a great debt to a clan elder. |
3 |
26 |
Promoted to Outcast (Trader) rank 1. |
4 |
26 |
Continued as Outcast (Trader). |
4 |
30 |
Hunted after stealing from a noble lord. |
5 |
30 |
Continued as Outcast (Trader). |
5 |
34 |
Caught fleeing from thieves. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Military Officer (Assassin). |
6 |
37 |
Opportunity to establish a landhold in your name. |
7 |
38 |
Continued as Military Officer (Assassin). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Returned to Outcast (Trader). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Forced to muster out. |