Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Albin McIntire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Albin McIntire have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Albin McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Albin McIntire's ship is damaged, and Albin McIntire have to hitch-hike Albin McIntire's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
35 |
Betrayed by a friend. One of Albin McIntire's Contacts or Allies betrays Albin McIntire, ending Albin McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
40 |
Arrested |
7 |
40 |
Became a Prisoner (Inmate). |
7 |
42 |
Assigned to difficult or backbreaking labour. |