Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Allan Enright's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Allan Enright's scout ship. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Allan Enright survey an alien world. |
5 |
32 |
Voluntarily left Explorer |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Allan Enright is blamed for an accident that causes the death of several crew members. Allan Enright's guilt drives Allan Enright to excel. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Attacked by enemies that Allan Enright easily defeat. |
6 |
37 |
Gain Enemy if Allan Enright don't already have one. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |