Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
27 |
Aloysius McMillan's business expands, Aloysius McMillan's corporation grows, or the colony thrives. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Lost eye or limb. Fully recovered. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Returned to Drifter (Barbarian). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
35 |
Switched to Citizen (Worker). |
7 |
36 |
Aloysius McMillan befriend a superior in the corporation or the colony. |
7 |
39 |
Promoted to Citizen (Worker) rank 1. |
8 |
39 |
Continued as Citizen (Worker). |
8 |
42 |
Aloysius McMillan rise to a position of power in Aloysius McMillan's colony or corporation. |
8 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |