Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Alvie Wright run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Switched to Drifter (Barbarian). |
3 |
28 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find Ancient Technology. |
5 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Alvie Wright do not know what happened to Alvie Wright. There is a gap in Alvie Wright's memory. |
7 |
39 |
Entered Merchant Academy with the Business curriculum. |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Graduated. |