Crewman Andre Hislop  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 44 M 6 (0) 8 (0) 7 (0) 11 (1) 4 (-1) 4 (-1)687B44
Scary
 
Skills
Admin 0
Athletics 0
Diplomat 0
Electronics (Computers) 1
Flyer (Grav) 0
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Colonist) 0
Science (Robotic Sciences) 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker01
Scout Courier 01
Scout Explorer 01
Navy Line/Crew Crewman02
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Morris Marsden Enemy 0 3 1 3 Ziadd (M/25)
Morris Marsden is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 Study Flyer (Grav) as a hobby.
1 21 Dropped out of military academy.
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 25 Andre Hislop retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 25 Voluntarily left Missionary/Humanitarian
3 25 Became a Scout (Courier).
3 28 Andre Hislop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Andre Hislop fail to help. Gain an Enemy.
3 28 Injured. Fully recovered. Owe 5,000 for medical bills.
4 29 Attempted to change assignments.
4 29 Switched to Scout (Explorer) with previous rank.
4 33 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Andre Hislop is blamed for an accident that causes the death of several crew members. Andre Hislop's guilt drives Andre Hislop to excel.
6 37 Continued as Navy (Line/Crew).
6 40 Vessel participates in a notable military engagement.
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