Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Andrew May and several others are captured and mistreated by the enemy. Gain Andrew May's jailer as an Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Drafted into Merchant Marine |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |