Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Injured. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Angel Palmer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
23 |
Switched to Drifter (Scavenger). |
4 |
24 |
Suffer from a life-threatening illness. |
5 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
28 |
Angel Palmer accepted an offer of inducements to betray Angel Palmer's faith. Gain 40,000 in cash. |
6 |
28 |
Switched to Drifter (Wanderer). |
6 |
32 |
Betrayed by a friend. One of Angel Palmer's Contacts or Allies betrays Angel Palmer, ending Angel Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Angel Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
36 |
Returned to Drifter (Barbarian). |
8 |
37 |
Severely injured. Owe 5,000 for medical bills. |
9 |
37 |
Returned to Believer (Mainstream Believer). |
9 |
39 |
Angel Palmer faith enjoys an explosion of popularity largely thanks to Angel Palmer's efforts. |
9 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
41 |
Retired at age 41. |