Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Angksaigh Athrring's Contacts or Allies betrays Angksaigh Athrring, ending Angksaigh Athrring's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Failed to qualify for Colonist (Citizen). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Special assignment or duty on board ship. |
3 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
25 |
Continued as Navy (Flight). |
4 |
26 |
Angksaigh Athrring foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
29 |
Voluntarily left Flight |
5 |
29 |
Switched to Citizen (Worker). |
5 |
31 |
Angksaigh Athrring learn something Angksaigh Athrring should not have – a corporate secret, a political scandal – which Angksaigh Athrring can profit from illegally. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
37 |
Moved to a new world. |
7 |
37 |
Voluntarily left Worker |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Angksaigh Athrring don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |