Junior Project Worker Anson Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 44 M 11 (1) 7 (0) 4 (-1) 9 (1) 8 (0) 6 (0)B74986
Cheerful
 
Skills
Admin 0
Art (Presentation) 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Profession (Hostile Environment) 0
Recon 1
Science (Robotic Sciences) 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker 02
Marine Marine Support Marine01
Agent Intelligence Agent12
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Lem Hicks Enemy 0 2 2 5 Ronnin (M/16)
Lem Hicks gains in power.
Lavinia Godkim Enemy 0 4 3 6 Ronnin (F/28)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Anson Pettitt's business expands, Anson Pettitt's corporation grows, or the colony thrives.
2 22 Continued as Citizen (Worker).
2 23 Anson Pettitt is rewarded for Anson Pettitt's diligence or cunning.
3 26 Voluntarily left Worker
3 26 Became a Marine (Marine Support) with the new title Marine.
3 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Became a Agent (Intelligence).
4 29 Gained a contact.
4 32 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 32 Continued as Agent (Intelligence).
5 35 Life ruined by a criminal gang. Gain the gang as an Enemy
6 35 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 37 A notable academic consults with Anson Pettitt about a publication or documentary he is working on. Gain a Contact in academia.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 Anson Pettitt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
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