Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Anton Hand learn something Anton Hand should not have – a corporate secret, a political scandal – which Anton Hand can profit from illegally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Anton Hand's business expands, Anton Hand's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Political upheaval strikes Anton Hand's homeworld, and Anton Hand is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Anton Hand learn something Anton Hand should not have – a corporate secret, a political scandal – which Anton Hand can profit from illegally. |
5 |
38 |
Promoted to Citizen (Corporate) rank 3. |
6 |
38 |
Voluntarily left Corporate |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Anton Hand's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Scout (Explorer). |
7 |
42 |
Anton Hand's ship is damaged, and Anton Hand have to hitch-hike Anton Hand's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 3 Enemies. |