Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Severely injured. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
23 |
Inherit a gift from a rich relative. |
4 |
26 |
Voluntarily left Diplomat |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Antonio Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
5 |
30 |
Antonio Boyd make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
33 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
33 |
Continued as Noble (Administrator). |
6 |
36 |
Become deeply involved in politics on Antonio Boyd's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
37 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
37 |
Continued as Noble (Administrator). |
7 |
41 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
41 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |